Re: Info-Thead zum Game
Verfasst: Sa 6. Nov 2010, 13:47
DH hat neue Infos zu Warzones und Crafting:
PvP and Warzones
The Warzone on Alderaan will be a 8 vs. 8 PvP Zone
Goal is, to get control of the Defense constructions.
A spacecraft will bring you to alderaan’s surface
to win the battle you need to capture the enemies air defense in order to destroy their spacecraft
The Rewards are Token and Exp.
The Goals in other Warzones are different as well as the scenarios.
Another warzone will be a floating shipwreck
Warzones and PvP are supposed to be part of the Story
Player lvl and Player’s abilities will play a part in PvP and Warzones
Crafting und Companions
There will be a Crew-Skill-Crafting System
You can hand over crafting orders to companions on the ship
There will be 3 kinds of Crafting-types: Gathering, Crafting und Missions
Gathering Example: Bio Analysis and Slicing
Crafting Example: Artifice and Biochem
Missions Example: Diplomacy and Treasure Hunter
Bio Analysis is for getting substances out of dead enemies in order to craft stimpacks with Biochem.
Treasure Hunting increases the chance to find rare materials.
Diplomacy is influencing the alignment-points
Crafting will play a central role in the auctionhouse system that hasn’t been announced yet.
you’ll be able to craft weapons.
no further info about weapon modification
you can add your crafting activities in a waiting line that will be processed even if the player is offline.
Passive companions assist at crafting , active ones can perform gathering
if you see a gathering node , the active companion will be the one who is excavating the node while you can watch his actions.
Quelle: http://darthhater.com/2010/11/05/swtor- ... led/page/1
PvP and Warzones
The Warzone on Alderaan will be a 8 vs. 8 PvP Zone
Goal is, to get control of the Defense constructions.
A spacecraft will bring you to alderaan’s surface
to win the battle you need to capture the enemies air defense in order to destroy their spacecraft
The Rewards are Token and Exp.
The Goals in other Warzones are different as well as the scenarios.
Another warzone will be a floating shipwreck
Warzones and PvP are supposed to be part of the Story
Player lvl and Player’s abilities will play a part in PvP and Warzones
Crafting und Companions
There will be a Crew-Skill-Crafting System
You can hand over crafting orders to companions on the ship
There will be 3 kinds of Crafting-types: Gathering, Crafting und Missions
Gathering Example: Bio Analysis and Slicing
Crafting Example: Artifice and Biochem
Missions Example: Diplomacy and Treasure Hunter
Bio Analysis is for getting substances out of dead enemies in order to craft stimpacks with Biochem.
Treasure Hunting increases the chance to find rare materials.
Diplomacy is influencing the alignment-points
Crafting will play a central role in the auctionhouse system that hasn’t been announced yet.
you’ll be able to craft weapons.
no further info about weapon modification
you can add your crafting activities in a waiting line that will be processed even if the player is offline.
Passive companions assist at crafting , active ones can perform gathering
if you see a gathering node , the active companion will be the one who is excavating the node while you can watch his actions.
Quelle: http://darthhater.com/2010/11/05/swtor- ... led/page/1